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wxMaxima
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Tests wxm::WheelSteps, which turns the small wheel events a touchpad or a high-resolution wheel sends (wxGTK on Wayland) into whole steps, so scrolling over a selected animation doesn't flick through a frame per event. More...
Functions | |
| TEST_CASE ("A classic wheel notch is one step") | |
| TEST_CASE ("Small high-resolution events add up to one step") | |
| TEST_CASE ("Small negative events add up to one step backwards") | |
| TEST_CASE ("A fast flick can complete several steps at once") | |
| TEST_CASE ("Reversing direction drops the leftover from the old direction") | |
| TEST_CASE ("Zero rotation never makes a step") | |
| TEST_CASE ("Reset forgets a partial step") | |
| TEST_CASE ("A nonsensical delta counts every event as one step") | |
| int | main (int argc, char *argv[]) |
Tests wxm::WheelSteps, which turns the small wheel events a touchpad or a high-resolution wheel sends (wxGTK on Wayland) into whole steps, so scrolling over a selected animation doesn't flick through a frame per event.